Aki's Multi-Art

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Re: Aki's Multi-Art

Post by JustForBusiness on Mon Jul 29, 2013 8:02 pm

Nice!!

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Re: Aki's Multi-Art

Post by Aki Tenshi on Wed Jul 31, 2013 3:30 pm



I would have done a higher resolution, but I needed to render quickly as to do other things.
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Re: Aki's Multi-Art

Post by Soul Hunter on Wed Jul 31, 2013 5:02 pm

That's more than epic so far! Good job! =)

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Re: Aki's Multi-Art

Post by Takeshi on Wed Jul 31, 2013 9:44 pm

That's amazing. What do you use to get textures?

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Re: Aki's Multi-Art

Post by Paws on Wed Jul 31, 2013 10:24 pm

Needs more sauce.

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Re: Aki's Multi-Art

Post by Aki Tenshi on Thu Aug 01, 2013 5:36 am

Paws wrote:Needs more sauce.

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Re: Aki's Multi-Art

Post by Romanashu on Thu Aug 01, 2013 6:07 am

Aki Tenshi wrote:
Paws wrote:Needs more sauce.


Hah Smile

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Re: Aki's Multi-Art

Post by JustForBusiness on Sun Aug 04, 2013 12:48 pm

Aki Tenshi wrote:I SUMMON, KURIBOH!

piece of art

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Re: Aki's Multi-Art

Post by Aki Tenshi on Mon Aug 19, 2013 10:33 am

I need to start updating this more! I'm working my butt off before I head to University so I have good portfolio to show off! Heres the armor coloured and added symbol;

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Re: Aki's Multi-Art

Post by JustForBusiness on Mon Aug 19, 2013 1:46 pm

ive been defeated...

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Re: Aki's Multi-Art

Post by Takeshi on Mon Aug 19, 2013 2:14 pm

Sweet. Looking good. The four buckles that attach the leather straps to the chest piece look a bit blocky though :PMaybe you could make it so the buckles go under the chest piece, or whatever.

Ya know what would make it look epic? Some furs. lol. Idk what theme you are going for though. The shoulder pads look japanese.

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Re: Aki's Multi-Art

Post by Konohuro on Wed Aug 21, 2013 1:40 pm

Awesome! but I would suggest to put some squares in the groin or... a model because looks too blank.

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Re: Aki's Multi-Art

Post by Paws on Wed Aug 21, 2013 1:51 pm

I think that people are missing the big picture here...A Cuirass is nothing,but a mold of the body in general so if you're going to do anything,first you should consider correcting the proportions on the mannequin that you've made.I don't see any chest area and it really just looks like he's wearing slanted
cardboard cutouts.Secondly,you should at least attempt to chamfer some of those hard edges.It's far too sharp and just adding smoothing groups will not help the situation.The third thing that should be done is to probably define your geometry more.All of your shapes look simplistic and similar so there's not variation to it all.Finally,remove that dubious symbol for it will stand out and become questionable.Instead,create it from your textures and if you've got the knowledge to use displacement,make a heightmap and then the mesh will be displaced in the area in which the map corresponds.
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Re: Aki's Multi-Art

Post by Hitokiri on Wed Aug 21, 2013 2:16 pm

Then..Why didn't you do it ? ^
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Re: Aki's Multi-Art

Post by Paws on Wed Aug 21, 2013 2:40 pm

Hitokiri wrote:Then..Why didn't you do it ? ^
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Re: Aki's Multi-Art

Post by JustForBusiness on Wed Aug 21, 2013 4:53 pm

Paws wrote:
Hitokiri wrote:Then..Why didn't you do it ? ^
wow nice! you illegaly posses zbrush too Very Happy

and +1 for the burn

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Re: Aki's Multi-Art

Post by Hitokiri on Thu Aug 22, 2013 1:14 am

Paws wrote:
Hitokiri wrote:Then..Why didn't you do it ? ^
Not my job.
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Re: Aki's Multi-Art

Post by Konohuro on Thu Aug 22, 2013 3:00 am

Paws wrote:
Hitokiri wrote:Then..Why didn't you do it ? ^
You should make the ribs zone bigger than the hips. Also, the pectorals shouldn't be at the same level with the chest when you look from the left/right side. Just some suggestions.
And I think people are grateful to Aki and tell him beautiful words because he keep them informed about the progress of the game and they don't pay attention at the small details from his work for to upset him or for to discourage him from posting more.

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Re: Aki's Multi-Art

Post by Paws on Thu Aug 22, 2013 6:16 am

Konohuro wrote:
Paws wrote:
Hitokiri wrote:Then..Why didn't you do it ? ^
You should make the ribs zone bigger than the hips. Also, the pectorals shouldn't be at the same level with the chest when you look from the left/right side. Just some suggestions.
And I think people are grateful to Aki and tell him beautiful words because he keep them informed about the progress of the game and they don't pay attention at the small details from his work for to upset him or for to discourage him from posting more.
The pectorals are muscles bridging to the deltoid.When the arm is outstretched,the muscles pull upward.They also stretch inward causing for a somewhat deflated chest.The Costa(Ribs) are at an appropriate position and the superficial ribs are also.That's one of the big problems about a community that's soft...Aki's stated that he's building up a portfolio,but not mentioning these tiny details and such will hamper whatever progress he's attempting to gain.I have an extensive amount of knowledge and help Aki when I can...
He's an intelligent person already and a good friend,so yea...Don't know if you were attempting to tell me to fuck off with your comment or what...

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Re: Aki's Multi-Art

Post by yahiko24 on Thu Aug 22, 2013 8:27 am

damn this is a criticism fest O.o

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Re: Aki's Multi-Art

Post by Hawk on Thu Aug 22, 2013 7:40 pm

Paws wrote:
Hitokiri wrote:Then..Why didn't you do it ? ^
He just tried your life Hito.

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Re: Aki's Multi-Art

Post by Konohuro on Fri Aug 23, 2013 4:21 am

Paws wrote:The pectorals are muscles bridging to the deltoid.When the arm is outstretched,the muscles pull upward.They also stretch inward causing for a somewhat deflated chest.The Costa(Ribs) are at an appropriate position and the superficial ribs are also.
You're right in tis point. I didn't choosed my words right, let me reformulate from pectorals to pectorals zone. Because if you look at your own body you'll see that the hips zone isn't so big as the ribs/pectorals zone. I think that if you will pull a lil bit the cocyx zone inward, the body will look more athletic.

Paws wrote:help Aki when I can...
Glad to hear that you just wanted to help him because in your previous post you was a bit rude and looked like as you didn't appreciated his hard work.

Paws wrote:Don't know if you were attempting to tell me to fuck off with your comment or what...
Nope, I didn't. I just thought you don't appreciate his hardwork so...   if you read above you will understand that I didn't.

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Re: Aki's Multi-Art

Post by Paws on Fri Aug 23, 2013 1:51 pm

Konohuro wrote:
Paws wrote:The pectorals are muscles bridging to the deltoid.When the arm is outstretched,the muscles pull upward.They also stretch inward causing for a somewhat deflated chest.The Costa(Ribs) are at an appropriate position and the superficial ribs are also.
You're right in tis point. I didn't choosed my words right, let me reformulate from pectorals to pectorals zone. Because if you look at your own body you'll see that the hips zone isn't so big as the ribs/pectorals zone. I think that if you will pull a lil bit the cocyx zone inward, the body will look more athletic.

Paws wrote:help Aki when I can...
Glad to hear that you just wanted to help him because in your previous post you was a bit rude and looked like as you didn't appreciated his hard work.

Paws wrote:Don't know if you were attempting to tell me to fuck off with your comment or what...
Nope, I didn't. I just thought you don't appreciate his hardwork so...   if you read above you will understand that I didn't.
I understand,but I don't want to have a discussion throughout Aki's works here which kind of prompts me to make my own thread.

Yea.In the old forum,I was a bit tolerable of things,but I gave super long critiques on individuals works.I don't want to baby these
artists...I want them show progress with their WIP's.

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Re: Aki's Multi-Art

Post by JustForBusiness on Fri Aug 23, 2013 8:18 pm

Paws wrote:
Hitokiri wrote:Then..Why didn't you do it ? ^
great ass btw

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Re: Aki's Multi-Art

Post by Limits on Sat Aug 24, 2013 5:14 am


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Re: Aki's Multi-Art

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