Game Document

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Game Document

Post by ashes13 on Thu Jul 18, 2013 12:49 pm

This is the first part, the next part that I'm going to work on is when you start in your village. If you want to discuss what is in this thread do it in the Game Discussion section.





Shinobi Risings



• Character Creation

You will start the game at character creation, where you will customize your character's appearance as well as their home village and abilities. (Details on character appearance customization will come later.)
After you have customized your character's appearance you will move on to choosing a clan and village. (In the first release of Shinobi Risings there will only be 3 playable villages, but there will be more in later updates.) If you choose to have your character be from a clan, you will automatically be placed in that clan's home village. Different clans will have different strengths and weaknesses that will help set a base for your character's stats. You will choose your first element in character creation and a second one may be given to you randomly far later in the game. (Some clans may come with a preset second element rather than a random one.)

Stats – You will start with 20 (this number may be changed in the future) “talent” points, which you will place in the categories of your choice to decide what your character's natural strengths and weaknesses are. The categories you will place these points in are Ninjutsu; Genjutsu; Taijutsu; Medical Ninjutsu; Speed; Intelligence; Stamina; and Chakra.

-Ninjutsu: The amount of points you put here will decide how quickly your character will learn ninjutsu and how well your character preforms them. This will also affect your elemental manipulation, the speed of your hand seals, and the power of your ninjutsu.
-Genjutsu: The amount of points you put here will decide how quickly your character will learn genjutsu and how well your character preforms them. This will also affect the power, range, period of time, escape difficulty (effectiveness) of your genjutsu.
-Medical Ninjutsu: The amount of points you put into here will decide if your character will be able to perform anything besides basic medical ninjutsu as well as how well you will perform medical ninjutsu.
-Taijutsu: The amount of points you put here will decide how quickly your character will learn taijutsu as well as how well your character performs different taijutsu moves. This will also affect the options your character has when creating a combo of taijutsu moves as well as the power of your moves/combos.
-Speed: The amount of points you put here decides your characters movement speed. (ONLY your character movement speed, not hand seal speed etc)
-Intelligence: The amount of points you put here will decide how well your character senses things (like other player's chakra) and will also affect your learning ability overall. This will also help with escaping genjutsu as well as medical ninjutsu and medicine creation.
-Stamina: The amount of points you put here will decide how much stamina your character has. (This will be able to be increased over time with experience and “training”) This will also affect how long you will be able to use certain taijutsu moves as well as things like dash and dodge.
-Chakra: The amount of points you put here will decide how much chakra your character has. (This will be able to be increased over time with experience and “training”) This of course is something you will need for ninjutsu, genjutsu, medical ninjutsu, and some taijutsu moves.

After you have placed your points into your desired categories you will then enter the game world.

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